With the shared unveiling of Nokia's Lumia 720 and Lumia 520,
the company's running flush of Windows Phone 8 models was complete. All WP8
handsets we've reviewed essentially fit into two distinct tiers based on shared
core specs. That begs the question: why come out with two new models now when
both share the same SoC, amount of RAM and screen resolution as the established
Lumia 620 and HTC 8S? Obviously, there are differences in design, cameras,
display tech and all the other bobs and bits that create the 720, but is it
worth the significant markup over the 620, and more than double the price of a 520
or Huawei Ascend W1? Enough with all the rhetorical questions -- join us after
the break as we find out exactly what the Lumia 720 has to offer.
HARDWARE
We've taken quite a liking to the design philosophy Nokia
has carried through its Windows Phone 8 range to date, and the 720 is further
proof the company has a good eye. A simple, clean rectangle, the handset
measures 127.9 x 67.5 x 9mm (5.04 x 2.65 x 0.35 inches), making it one the
thinnest WP8 offerings. It shares obvious traits with HTC's 8X and Huawei's
Ascend W1, which have the same sharp angles that feel like a tangible
manifestation of Microsoft's Live Tile UI. While its hard lines give the 720 an
air of sophistication, Nokia hasn't forgotten to add that playful Lumia flair. The
round edges of the device balloon ever so slightly from the single piece of
sculpted Gorilla Glass 2 that covers the entire front face, before tapering
inwards to the flat back. The corners, sides and back are all one piece of
polycarbonate, which in our case was red. Well, mostly red -- it has a nice two-tone
effect (albeit subtler than the 620's "dual-shot color" shells) that
causes it to glow with more of an orange hue when brightly lit. There are also
models bearing the other familiar Lumia colors of cyan, yellow, white and
black, but here in the UK, the 720's currentlyexclusive to O2 in red (although
our review handset came unlocked from Nokia.)
Nokia hasn't forgotten to add that playful Lumia flair.
Those rounded edges serve as a buffer to the sharp overall
aesthetic and, along with the flat back, make for a really comfortable hold. The
grippy polycarbonate shell helps keep it anchored in the palm, and at 128 grams
(4.5 ounces), it's deceptively light for such a solid-feeling handset. It may
not be forged from metal, but build quality is robust and gives the 720 a
premium vibe. In terms of footprint, the 720 is just shy of matching Samsung's
Galaxy S III, despite having half an inch less of display on the diagonal. That
said, the 720 doesn't look or feel like bloated hardware around a small screen --
there isn't an excess of bezel to the left or right of the panel and all other
space is allotted proportionally. Also, your thumb won't have any trouble
getting where it needs to go.
Now, gather round for the tour. Joining the 4.3-inch display
under the Gorilla Glass 2 sheet that consumes the 720's face are the standard
back, home and search capacitive keys. Above the screen, you'll find a small,
grey Nokia logo below the earpiece, with the 1.3-megapixel front-facing camera
just to the left. The bottom edge is home to a micro-USB port and mic, while
the left side is bare apart from the microSD drawer at the earpiece end. On the
top edge are a 3.5mm headphone socket and another drawer for the micro-SIM,
with the volume rocker, power button and two-stage camera button in Nokia's
standard layout on the right-hand side.
The back panel is as clean and understated as the rest of
the device. Up top is the 6.7-megapixel main shooter with a small flash off to
its left and tiny black Carl Zeiss branding below it. In the center is a black
Nokia logo embossed lengthwise into the body, and at the bottom-right corner is
a subtle rounded-square loudspeaker grille. Towards the middle of the bottom
lie three round metallic pads, which, when paired with an optional cover, grant
the 720 Qi wireless charging for its sizable 2,000mAh non-removable battery. In
the right lighting, you can see the dark innards which spread upwards from the
three points on the bottom to envelop the battery. Committing halfway to
wireless charging and requiring additional hardware to utilize it are curious
design decisions, and it feels like an unnecessary inclusion.
Right at the bottom of the back panel is a glossy CE mark (a
European certification) with "Model: 720 Made in China "
in almost illegibly small font below. Unfortunately, this looks altogether
messy on what's otherwise a tidy handset. Continuing with the nitpicking, the
spring-loaded microSD and micro-SIM drawers sink into the body a trifle (i.e.,
they don't sit flush with the edges), and we were able to force a slight wiggle
from the cage on our model. While the phone as a whole is definitively
inflexible, the center of the back panel gives ever so slightly when squeezed,
producing a light cracking sound -- this is more of an observation and not
something for concern. Highlighting such minor issues should give you a hint as
to what we think of the hardware design in general. We like it... we like it a
lot.
Nokia Lumia 720
Dimensions 127.9
x 67.5 x 9mm (5.04 x 2.65 x 0.35 inch)
Weight 4.5 oz. (128g)
Screen size 4.3
inches
Screen resolution 800
x 480 (217 ppi)
Screen type IPS
LCD, ClearBlack, Sensitive Touch
Internal storage 8GB
External storage microSD
(up to 64GB)
Rear camera 6.7MP,
BSI, f/1.9, Carl Zeiss lens
Front-facing cam 1.3MP,
f/2.4
Video capture 720p (front
and back)
NFC Yes
Radios GSM (850 / 900
/ 1800 / 1900)
WCDMA (850 / 900 / 1900 / 2100)
Bluetooth v3.0
with EDR, A2DP
CPU 1GHz dual-core
GPU Adreno 305
RAM 512MB
WiFi Dual-band, 802.11b/g/n
Wireless Charging Yes
(with optional case)
Operating system Windows
Phone 8
Let's get the specs out of the way first: 4.3-inch IPS LCD
withClearBlack technology and Sensitive Touch, 800 x 480 resolution, 217 ppi. What
the makers of flagships with HD screens don't want you know is that WVGA is
still a pretty common resolution, especially for Windows Phone 8 devices. In
fact, the 520, 620, 720, 820, 8S and Ascend W1 all have 800 x 480 displays
between 3.8 and 4.3 inches in size. We could reason that WVGA screens, and the
resources needed for them, make for more affordable smartphones; or, that the
Live Tile-based WP8 landing screen and all-around minimalistic UI render
wonderfully at this res. But, if you lost interest after seeing "800 x 480,"
here's our Hail Mary elevator pitch: it's kinda awesome.
Pixelation in apps and menus isn't really an issue. It's
there to some extent if you look hard enough, but the WP8 UI helps disguise it.
We're surprised there isn't a noticeable drop in quality when compared with the
Lumia 620's screen, which crams the WVGA resolution into its smaller 3.8-inch
panel (246 ppi). Colors are rich and vibrant; whites are accurate; and blacks
rank among the best we've seen, helped by Nokia's ClearBlack technology. The
black of the screen is often indiscernible from the darkness of the bezel,
making the entire front face look like it's supporting the Live Tile grid. Viewing
angles, outdoor visibility, brightness (and the auto-adjust setting) are all
great. Color us impressed, but we can't totally overlook the resolution. Whether
from local files, YouTube or Netflix, it's a perfectly adequate screen upon
which to watch moving pictures (the loudspeakers have a bit of punch, too), but
you know you're missing out on those finer details. This would also be the case
for games, but those with more advanced graphics aren't compatible with
handsets rocking 512MB of RAM.
SOFTWARE
You're probably well aware by now: the Lumia 720 runs
Windows Phone 8. You can check out our full review of the latest version of
Microsoft's mobile OS here, but let's break it down briefly. WP8 is stripped
back and simple. Beyond the lock screen is your Live Tile home screen and, on
an adjacent panel, is a list of all your apps and core features like settings,
messages, emails, et al. It's really easy to get the hang of, and Microsoft has
built an OS that runs great on hardware that Android handsets laugh at. The OS
is a major, if not thedeciding factor when considering new handsets, so
pondering whether WP8 is right for you isn't wasted time. On WP8, you're
basically tied to Internet Explorer, so be ready to invest some time in moving
those bookmarks across if IE isn't your default browser elsewhere.
Because this is a Lumia, you've got access to a bunch of
exclusive apps.
Once you're all set up, though, WP8 is relatively
transparent, easy to navigate and a cinch to understand. Our handset came
straight from Nokia, so it was just a case of uninstalling the Angry Birds
Roost pseudo-store to rid it of bloatware. Because this is a Lumia, you've got
access to a bunch of exclusive apps not available on other Windows Phones, such
as PhotoBeamer, Nokia Music and Pulse messenger (currently in beta). There is
also a host of imaging apps that afford you advanced features not available
within the stock camera software: Cinemagraph, Creative Studio, Glam Me, Panorama
and Smart Shoot. Several of these and Nokia's Here navigation aids come pre-installed
on the 720, with any omissions easily downloadable from the software store.
Of the Here apps for the 720, only City Lens is exclusive to
Lumias. Curiously, Here Drive+ beta, which is bundled with the arguably lower-end
620, doesn't make an appearance. Instead, you get Here
Drive (available on all Windows Phones) -- a sat-nav
app that is limited to the country your micro-SIM is allied to. Drive+, on the
other hand, is global, and considering the 720 is launching at a relatively
high price point for second-tier WP8 phones, its absence feels a little cheap
on Nokia's part. You've also got to remember that the 720 lacks support for a
handful of apps by default, due to RAM requirements. But, at least theTwitter
client is slick, right?
CAMERA
The 720's rear-facing camera is one of the main components
that sets it apart from other WP8 models with otherwise similar core specs. While
the 520, 620, 8S and Ascend W1 all have five megapixels to work with, the 720
has a 6.7-megapixel BSI sensor, Carl Zeiss lens and f/1.9 aperture. Before we
get to that, though, let's take a quick pass over the 1.3-megapixel selfie
shooter on the front face. The wide-angle lens with f/2.4 aperture is capable
of taking some crisp and well-colored photos in daylight (read: good conditions),
but starve it of light or bring it inside and the resulting pictures are
extremely noisy. Under artificial light, you can see the exposure compensation
stuttering in the viewfinder as it struggles to adjust.
Shooting 720p video on the front-facer results in much the
same experience. If you're inside or caught by failing light, it's going to be
just like the stills: grainy. In favorable conditions, video exhibits an acceptable
framerate and quality, but has a tendency to radically shift white balance if
filming on the auto setting, making for inconsistent clips. Let's be honest: front-facing
cameras aren't selling points. You're not going to be overcome with
disappointment when using it for the odd video call or self-portrait. Nokia's
Glam Me airbrushing / filter app specifically for front-facing shots comes pre-installed
on the 720, so there's that to play with.
Like most touchscreen handsets, you can tap on the screen to
direct focus and take a picture, but, as with all Windows Phones, there's a
physical, two-stage camera button available to focus the main camera before
shooting. We found this toggle a little too sensitive on other review handsets,
but that's not the case on our 720. The two levels are clearly defined, so no
frustrations there. Shutter response, however, leaves a lot to be desired. It
takes a good two seconds for the lens to focus, the picture to be taken and the
saving animation to finish before you're ready for the next close-up. It's
pretty painful, and a steady hand is essential during the sluggish process to
avoid filling a microSD card full of blurry shots.
Shutter response leaves a lot to be desired.
If you're unfamiliar with the core WP8 camera app, it's
pretty basic with only a handful of settings for both picture and video modes: scene
type, ISO, exposure, white balance and aspect ratio. Within the subsections,
there are limited options and we only strayed from automatic settings to shoot
in low light. On the viewfinder screen, you can set the flash type, switch
between cameras and still / video modes, as well as access the other
photography apps. There aren't any advanced features in the core app like HDR,
burst capture, panorama, slow-motion video, etc. To get at these, you're kicked
out of the standard camera interface into discrete apps, with loading screens
in between. We've got Cinemagraph, Glam Me, Panorama, Smart Shoot and
Microsoft's Photosynth app installed. Panorama is a solid app that's easy to
use and does a great job of stitching snaps together, even if exposure
sometimes varies across the canvas. Smart Shoot is Nokia's take on the burst-capture
mode, but the app can't improve the shutter lag on the 720, so it's only
slightly quicker than taking a couple of regular shots in succession.
So, how about that 6.7-megapixel, Carl Zeiss lens camera
round the back? Overall, we've got mixed feelings. When taking our sample
shots, we didn't tinker with the settings much apart from selecting the appropriate
scene type (night, close-up, etc.). Finding the best results came when we left
the 720 to make up its own mind in auto. By doing that, however, you're at the
handset's mercy. Some shots came out crisp, with HDR-esque vibrancy and
contrast, while others were dark or appeared to have all the color sucked out
of them. Macro shots were agreeably consistent, by and large. Without the help
of the sun, things got a little worse. Colors just weren't represented
correctly in artificial light. With those bulbs turned off and given the right
distance, the small flash kicked out enough rays to keep overexposure to a
minimum. We don't expect you'll be using the flash that often, though, as the f/1.9
aperture and BSI sensor suck up every bit of light in dim conditions and made
for some impressive snaps. We found some tradeoffs in quality, and the focus
failed 50 percent of the time, but Nokia's low-light pedigree was very apparent
here. It doesn't equal the low-light performance of the Lumia 920 by any means,
but it's close enough for comparison, which is a good thing.
Video recording with the main camera (720p, 30 fps) isn't as
good as stills in low light, but you do feel some of the benefit of that
aperture and sensor. Daylight recording is smooth, but there's no complicated
image stabilization tech to mask shaking. We've no qualms with sound capture,
but will say the autofocus occasionally stuttered, and brightness wasn't
particularly consistent throughout a recording. It's worth noting that video
startup was around one second -- half the time it took to snap a still.
PERFORMANCE AND BATTERY LIFE
There are two distinct classes of WP8 devices. In the higher
tier are the likes of the 820, 920, HTC 8X and Samsung's ATIV S -- with their
fancy dual-core 1.5GHz Snapdragon S4 Plus / Adreno 225 GPU chips and 1GB of RAM.
The 720, however, is in the lower tier, along with the 520, 620, and 8S, which
share a common dual-core 1GHz Snapdragon S4 Plus with Adreno 305 GPU and 512MB
of RAM, as well as 800 x 480 resolutions. Huawei's Ascend W1 is a slight
anomaly, falling into the lower bracket on most specs, but its S4 Plus is
clocked at 1.2GHz. Like the 520, 620 and 820, the 720 has 8GB of onboard
storage, expandable via microSD, with 7GB of free SkyDrivespace, to boot.
As the benchmarks show, there's nothing to distinguish the 720
from its peers in the lower class. Not that any difference was expected -- it's
the same SoC in a different outfit. What that means is there's nothing to
really say about the 720's performance that hasn't been said of competing
devices. It boots from dead to usable in roughly 30 seconds. You can jump right
into the core features (messages, settings, etc.) in under a second, lighter
apps such as Music+Video in three to four and heavier software like Nokia Music
can load for upwards of five seconds. Nothing feels slow, mind. Anything that
doesn't come up instantly will present you with a loading animation, so any
shortcomings of the hardware are disguised by these fluid transitions -- you
don't see apps stutter into life, freeze on the screen or lag perceptively.
That's no mistake, folks. When subjected to the WPBench
battery rundown test (it was still pulling emails over WiFi, too), the 720's 2,000mAh
battery lasted over four and half hours. It's by far the biggest power pack in
any of the 1GHz WP8 handsets, with its closest rival being the 1,700mAh cell
that powers the 8S (although the 620's 1,300mAh battery beat the 8S in the
rundown test). Its triumph in testing is reflected in normal usage. You can get
a day of heavy usage out of it, but under normal circumstances, it should be
good for 36 hours without needing a top-up. With the charger included in the
box, it refuels at a rate of approximately 50 percent per hour.
Apps are starting to crop up with a minimum requirement of 1GB.
We would like to try out some games that push the 720's
hardware to its limits, but as previously mentioned, we don't really have that
option with only 512MB of RAM. Apps are starting to crop up with a minimum
requirement of 1GB. The 3D racer Asphalt 7: Heat, Modern Combat 4 and Nokia's
own Xpress cloud-compression browser are on this list, as is the recently
released original Temple Run-- hardly the Crysis of mobile gaming. As
Microsoft's platform is maturing, we can only assume the 1GB requirement is
going to become more commonplace. Hopefully, Windows Phone 8.1will be 512MB-compatible,
or a lot of people are going to be disappointed.
Internet browsing is snappy on the handset, both for mobile
and desktop sites. Zooming is done quickly, without lag, and when backing out,
it takes only a moment to fill back in what was cropped out. It's quite hard to
fault, really. To access the web, you'll be using WiFi, which maintains a solid
connection at a distance, or over HSPA+ at up to 21.1 Mbps when out and about. Sorry,
there's no LTE chip, which is a bit of a faux pas in the States and is becoming
increasingly more relevant in the UK .
The radios are good for GSM (850 / 900 / 1800 / 1900) and WCDMA (850 / 900 / 1900
/ 2100) networks.
In other miscellany, audio quality through headphones is
rich and well-balanced (although not quite as good as the iPhone 4S), but don't
turn it up too loud, because it will go up to 11 -- or 30, to be exact. The
loudspeaker will bring the noise, too, albeit low-quality noise. Call quality
is sharp; GPS lock-on is basically instantaneous; and Bluetooth connections are
solid when the 720 eventually finds whatever peripheral you're trying to pair
it with. Using NFC to partner with a 620 for beaming a photo sped up the
process significantly.
THE COMPETITION
We're really struggling to find the hook which sets Nokia's
Lumia 720 apart from all the other handsets with similar specs, so let's look
at its positioning in the UK (note: there's no sign of any US carriers picking
it up). O2 has been on a rampage, picking up practically all the WP8 devices
we've mentioned throughout this review, and they're all available on PAYG to make
the comparison a little easier. HTC's 8S costs £170 ($260); the 620 is £150 ($229);
the 520 is £120 ($183); and Huawei's Ascend W1 is merely £109 ($167). The 720,
however, is £300 ($458) -- in other words, not far off the price of three W1s,
which carries the 1.2GHz S4 Plus.
WRAP-UP
Do the small perks afforded to the 720 justify that price?
You get a slightly better shooter than all the other models, a bigger screen at
the same resolution and peripheral-assisted wireless charging. The only real
specification that excites us is the longer battery life, but we're all now
accustomed to the nightly charging ritual, so we're not convinced it's worth
the price hike. We can't exactly ignore the extras -- each has their own cost,
and we understand it adds up. However, it would make more sense to ditch the
half-baked Qi integration and upgrade the RAM instead. We get the appeal of the
520: it's entering as the cheapest way to get that colorful Lumia style. We
imagine Nokia's attempting to place the 720 as a mid-range device, but what's
fundamentally wrong with the handset is that it represents slowly aging
hardware in a pretty dress, with a few catchy slogans attached.
better wait for the 725
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